27 Mayıs 2014 Salı

AMD Catalyst 14.6 Beta Download

Download AMD Catalyst 14.6 Beta driver
The AMD Catalyst 14.6 Beta driver is notable release for us for a couple reasons:
  • Mantle is now enabled for notebooks based on AMD Enduro technology
  • Mixed-resolution AMD Eyefinity configurations are now supported for SLS
  • Performance improvements for Watch Dogs
  • Performance improvements for Murdered: Soul Suspect
Please read: Windows 8.1 is supported with this Beta driver whilst Windows 8 is not. 
  • Starting with AMD Catalyst 14.6 Beta, AMD will no longer support Windows 8.0 (and the WDDM 1.2 driver)
  • Users should upgrade (for Free) to Windows 8.1 to take advantage of the new features found in the AMD Catalyst 14.6 Beta
  • AMD Catalyst 14.4 will remain available for users who wish to remain on Windows 8
    • A future AMD Catalyst release will allow for the WDDM 1.1 (Windows 7 driver) to be installed under Windows 8.0 for those users unable to upgrade to Windows 8.1
Watch Dogs:
  • AMD Radeon R9 290X - 1920x1080 4xMSAA – improves up to 25%
  • AMD Radeon R9 290X - 2560x1600 4xMSAA – improves up to 28%
  • AMD Radeon R9 290X CrossFire configuration (3840x2160 Ultra settings, MSAA = 4X) - 92% scaling
Murdered: Soul Suspect:
  • AMD Radeon R9 290X – 2560x1600 4xMSAA – improves up to 16%
  • AMD Radeon R9 290X CrossFire configuration (3840x2160 Ultra settings, MSAA = 4X) - 93% scaling
  • AMD Eyefinity Verbesserungen:
Mixed Resolution Support
  • A new architecture providing brand new capabilities
  • Display groups can be created with monitors of different resolution (including difference sizes and shapes)
  • Users have a choice of how surface is created over the display group
  • Fill – legacy mode, best for identical monitors
  • Fit – create the Eyefinity surface using best available rectangular area with attached displays.
  • Expand – create a virtual Eyefinity surface using desktops as viewports onto the surface.
  • Eyefinity Display Alignment
  • Enables control over alignment between adjacent monitors
  • One-Click Setup
  • Driver detects layout of extended desktops
  • Can create Eyefinity display group using this layout in one click!
  • New user controls for video color and display settings

Greater control over Video Color Management:
  • Controls have been expanded from a single slider for controlling Boost and Hue to per color axis
  • Color depth control for Digital Flat Panels (available on supported HDMI and DP displays)
  • Allows users to select different color depths per resolution and display
AMD Mantle enhancements
  • Mantle now supports AMD Mobile products with Enduro technologyEnables support for Multi-GPU configurations with Thief (requires the latest Thief update).
  • Battlefield 4: AMD Radeon HD 8970M (1366x768; high settings) – 21% gain
  • Thief: AMD Radeon HD 8970M (1920x1080; high settings) – 14% gain
  • Star Swarm: AMD Radeon HD 8970M (1920x1080; medium settings) – 274% gain
AMD AM1 JPEG decoding acceleration
  • JPEG decoding acceleration was first enabled on the A10 APU Series in AMD Catalyst 14.1 beta, and has now been extended to the AMD AM1 Platform
  • Provides fast JPEG decompression
  • Provides Power Efficiency for JPEG decompression





Download Locations

26 Mayıs 2014 Pazartesi

AMD Catalyst 14.6 Beta Drivers Released, Adds New Eyefinity Functionality & More

For our second video card driver update of the week we have AMD, who is releasing their Catalyst 14.6 beta drivers today.
Like NVIDIA’s driver release, this is first and foremost AMD’s launch driver for Ubisoft’s heavily promoted open world techno thriller, Watch Dogs. For Watch Dogs AMD has put together a number of performance optimizations, including single-card optimizations that can offer 25%+ performance improvements in AMD’s internal testing, and also the necessary profiles to enable Crossfire support. Meanwhile this driver also contains a number of optimizations and will be the launch driver for AMD’s own upcoming showcase title, Murdered: Soul Suspect, which is being released next week.
Coupled with AMD’s performance updates however are a number of UI/feature updates that are being rolled out in this new driver branch (14.200). Among these changes are Mantle updates, major Eyefinity improvements, and expanded color control capabilities.
Starting off with the Mantle changes, AMD laptop users will be pleased to hear that Mantle has finally been enabled on Enduro configurations. Since this driver was delivered over a holiday we haven’t had the chance to look at Mantle support on Enduro in-depth, but with AMD slowly but surely improving both Enduro and Mantle we have high hopes for this. Meanwhile Mantle multi-GPU support has also been enabled for Thief, as Thief itself now supports Crossfire with Mantle.
Bigger are AMD’s Eyefinity updates, which marks one of the biggest updates for the technology since it was first introduced almost 5 years ago. While Eyefinity has always been fairly lenient about what monitors it will work across – easily working across mismatched monitors (unlike NVIDIA Surround) – it has always required that the monitors all be set to the same resolution. In a mixed resolution setup this limited Eyefinity’s functionality somewhat, particularly when it comes to image clarity since a mixed resolution setup would require that one or more monitors run at their non-native resolution.
Starting in Catalyst 14.6 AMD has enabled mixed resolution support, allowing for a single Eyefinity display group to be created while each monitor runs at a different resolution. This feature is made possible through the addition of two new Eyefinity display modes, Fit and Expand, which join the traditional Fill mode. In both Fit an Expand mode AMD is compensating for the mismatched resolutions by creating a virtual desktop that is of a different resolution than the monitors, and then either padding it out or cropping it as is necessary.
In Fit mode the virtual desktop used is based on the largest common resolution that all displays support, with the larger displays using a padded image to make the virtual desktop fit accordingly. Meanwhile in Expand mode the tables are turned and the virtual desktop resolution is based on the largest monitor, with the image being cropped to fit on the smaller monitors. Expand mode delivers the largest resolution at the cost of having some image data cropped off, while Fit mode offers the best compromise resolution. Or if neither works, then traditional Fill mode can be used and every monitor is driven at the same resolution.
These functionality changes are exposed through a revised Eyefinity UI that is designed to simplify the creation of Eyefinity groups. With their latest UI AMD is gunning for “one-click” Eyefinity creation, and while mixed resolution setups still require a longer setup process to arrange the mismatched monitors, identical resolution monitors are indeed much easier to setup since they can immediately default to Fill mode. As for mixed resolution setups, AMD’s new UI offers a new alignment mode to help arrange the monitors, allowing customized alignments and preset top/center/bottom alignments.
Based on our limited testing of Eyefinity in 14.6 AMD looks to have everything in working order. Both mixed resolution and identical resolution setups are working well, though it takes some time to get used to mixed resolution setups once you throw in bezel compensation into the mix. However we would note that users hoping that mixed resolution Eyefinity will bring Portrait-Landscape-Portrait (PLP) support are going to be out of luck. AMD’s rotation abilities are still based on the virtual desktop instead of the monitor, so there doesn’t appear to be a way to make PLP work since not all monitors need rotation.
Up next, AMD has added some interesting new video color and color depth management controls for their drivers. We won’t get too deep into these (ed: deep color, I get it!), but on the video color management side AMD now allows for per-color controlling of boost and hue values. Meanwhile in Digital Flat-Panel properties AMD now allows for the panel’s per-channel color depth to be selected on monitors and display connections that support it. In the case of our Sharp PN-K321 for example, we can now choose between 10bit per color, 8bit per color, and 6bit per color settings. Most users should be fine with the default settings, but prosumer/professional users should find this functionality handy.
Elsewhere, Catalyst 14.6 also brings expanded support for AMD’s hardware JPEG decoder, which is available on some of AMD’s APUs. The hardware decoder is now available on AMD’s AM1 “Kabini” APUs, where the lower performance of these products should make the gains from the JPEG decoder more palatable.
Finally, AMD has also included a note that Windows 8.0 users will want to pay attention to. AMD is dropping support for Microsoft’s non-updated version of Windows 8 early; while Microsoft will be supporting Windows 8.0 until early 2016, AMD has ceased support for it as of Catalyst 14.6. Realistically speaking we expect that AMD’s drivers will still work if forced, but officially AMD no longer supports the OS and has removed the NT6.2 entries from their INF files.
Wrapping things up, as of press time AMD has yet to post the 14.6 drivers to their website (Monday being a holiday in the US), so users looking to get an early jump will have to wait just a bit longer. But once they are posted they should be able from AMD’s Catalyst Beta page.

10 Mayıs 2014 Cumartesi

AMD Kaveri FX-7600P Mobile APU Vs. ULV Haswell Benchmark mini-review

A little while ago specs on AMD's new mobile platform found its way onto the web. Basically the Kaveri APU linelup entails seven parts. Six quad cores APUS and one dual core APU. The leader of the pack is the FX-7600P and some benchmarks have reared. The lineup includes four ULV SKUs and three 35W parts. For the ULV segment the FX-7500 is a 19W quad-core clocked at 2.1/3.3GHz with 384 Radeon cores. 
The R7 GPU is clocked at 496/553MHz and the APU supports DDR3 1600 memory. The A8-7100 is 19W part, quad-core clocked at 1.8GHz with an up to 3.0GHz Turbo. But next to the 17W/19W parts, AMD has also cooked up three mainstream 35W APUs. 
The A8-7200P is clocked at 2.4/3.4GHz. It has R5 graphics with 256 shaders clocked at 553/626MHz. It supports DDR3 1866. The 10-7400P is slightyly faster at 2.5/3.4GHz, but it packs R6 graphics with 384 shaders clocked at 576/654MHz. Like its sibling it supports DDR 1866 memory.
ModelCPU-coresclokfreq./
turbo
L2-cacheGPUCU's/GPU-coresGPU-clok/turboMax. DDR3TDP
FX-7600P42,7 / 3,6 GHz4 MBR78 / 512600 / 686 MHz2.133 MHz35 watt
A10-7400P42,5 / 3,4 GHz4 MBR66 / 384576 / 654 MHz1.866 MHz35 watt
A8-7200P42,4 / 3,3 GHz4 MBR54 / 256553 / 626 MHz1.866 MHz35 watt
FX-750042,1 / 3,3 GHz4 MBR76 / 384496 / 553 MHz1.600 MHz19 watt
A10-730041,9 / 3,2 GHz4 MBR66 / 384464 / 533 MHz1.600 MHz19 watt
A8-710041,8 / 3 GHz4 MBR54 / 256450 / 514 MHz1.600 MHz19 watt
A6-700022,2 / 3 GHz1 MBR43 / 192494 / 533 MHz1.600 MHz17 watt
The Flagship FX-7600P then, it runs at 2.7GHz base and 3.6GHz turbo and features R7 graphics with 512 shaders processors. The GPU runs at 600/686MHz. Although the GPU clocks are somewhat lower than on desktop Kaveri APUs with all 512 shaders, the new FX appears to have the most powerful integrated GPU of any mobile part to date. It is also the only mobile Kaveri to support DDR3 2133 memory.
WCCFtech (check source link)  has posted the first benchmark scores of this APU, and they are quite interesting, though both benchmarks are GPU assisted:
"Not only that but the very-much mainstream A10-7300 APU is comfortably ahead of the i7-4500U, i5-4200U and i3-4010U in terms of Gaming Performance. What it actually means is that APUs are finally exiting the territory of HTPC-only setups and entering the realm of true gaming power. While you would not be able to run any modern game at anywhere near the modern games, there should be quite a few games out there that run well at low-medium settings and considering the low power consumption. That is definitely a bargain."